About: Kevin Joyce

Kevin Joyce has been a writer in the video games industry for more than 20 years, dedicated to XR for the latter half. He has launched numerous initiatives in the XR space, including media outlets such as VRFocus and AR/VR Pioneers, hackathons, marketing and community management organisation Tiny Brains, and not-for-profit educational platforms.

Posts by Kevin Joyce:

Syberia VR Release Date Revealed

Posted on: 25 Aug 2025

Microids has announced the official release date of Syberia VR. The Syberia series has long been an understated success in the games industry, and the forthcoming VR edition of the original game has been fully reengineered experience designed to make use of VR’s immersive capabilities.

Reach Touches Down in October

Posted on: 22 Aug 2025

nDreams has announced that Reach will be launching on Meta Quest, PSVR 2, and Steam VR this October. Announced earlier this summer, Reach is an all-out action affair built to take advantage of the immersive nature of VR, following the likes of Synapse and Fracked.

Street Gods Announce for Meta Quest 3

Posted on: 20 Aug 2025

Soul Assembly has announced their next Meta Quest title. After finding success with the MR additions to Drop Dead: The Cabin, Street Gods is a new MR action rogue-lite. The title is currently in development for Meta Quest 3 and Meta Quest 3S, with release scheduled in Q4 2025.

Hide The Corpse PSVR 2 Release Comes Out of Hiding

Posted on: 19 Aug 2025

After a debut on Meta Quest earlier this summer, Hide The Corpse has finally seen release on PSVR 2. The chaotic and quirky body-hiding sandbox game has you, well, hiding dead bodies. Don’t worry though; it’s all in good taste. Sort of.

World War Z VR Review – Simple Zombie Fun

Posted on: 18 Aug 2025

A surprise announcement earlier this summer saw another big name IP heading into VR for the first time. While World War Z as a franchise remains popular – with a second film now in sights – the video game iterations are a different beast. Standing on their own as less story driven an more action-orientated, […]

Detective VR Heading to PSVR 2 & PC

Posted on: 17 Aug 2025

Previously released on Meta Quest as an MR experience, Detective VR now steps fully into VR for its upcoming release on PC and console platforms. You’ll be able to experience the critically acclaimed mystery with full VR immersion when Detective VR launches for PCVR and PSVR 2 next year.

Glassbreakers: Champions of Moss Launch Set for Late 2025

Posted on: 14 Aug 2025

Polyarc has announced that Glassbreakers: Champions of Moss is set to launch on Meta Quest and PC VR late in 2025. Following successful Early Access and Beta periods, the game is set to launch as a full premium experience. This will include new features such as additional maps and Champions, player progression, leaderboards, and new gameplay modes.

People Can Fly Return to VR with TRACKED: Shoot to Survive

Posted on: 13 Aug 2025

Remember last year’s Bulletstorm VR? A game so broken that People Can Fly put out a statement saying that they were ‘triaging’ the issues. Well, apparently that experience hasn’t dampened the partnership’s VR enthusiasm. A new title – TRACKED: Shoot to Survive – has been announced for release later this year.

BeamXR Brings YouTube & Twitch Streaming to Meta Quest

Posted on: 12 Aug 2025

The Meta Quest range of headsets is most certainly a forward thinking platform. However, VR is also a nascent technology. That means in many regards, it’s still playing catch-up with other platforms when it comes to expected functionality. One such function is that of live streaming, which UK team BeamXR are hoping to change with […]

Indie VR is Having a Moment: Small Studios, Big Immersion

Posted on: 11 Aug 2025

When most people think of VR, they picture billion-dollar tech giants like Meta or Sony. Expensive hardware, and glossy marketing campaigns. But in 2025, some of the most compelling and innovative VR experiences aren’t coming from big studios at all. They’re coming from independent developers, often working with small teams, limited budgets, and bold ideas. […]

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