About: Kevin Joyce

Kevin Joyce has been a writer in the video games industry for more than 20 years, dedicated to XR for the latter half. He has launched numerous initiatives in the XR space, including media outlets such as VRFocus and AR/VR Pioneers, hackathons, marketing and community management organisation Tiny Brains, and not-for-profit educational platforms.

Posts by Kevin Joyce:

My Monsters Meta Quest & PC VR Creeps out of Hiding

Posted on: 06 Oct 2025

Explore an inspiring hand-crafted world and discover a powerful story of self-care in My Monsters, available now for Meta Quest and PC VR. This new VR adventure game from São Paulo-based indie studio, Ludact, has been receiving a commendable critical reception, and is now available to purchase.

The Best Simulator Games in VR: Realism Meets Immersion

Posted on: 04 Oct 2025

Simulation games have become a major genre in VR. Games that allow you to experience lifelike scenarios in interactive 3D environments. Sometimes serious, others with a comedic twist. Whether you’re flying across the globe, renovating homes, performing high-stakes surgery, or managing a busy kitchen, VR simulation games provide a level of immersion and realism that […]

Expansion VR Gets Major Expansion

Posted on: 03 Oct 2025

Plazma Studio’s Expansion VR is doing quite well, it seems. The sci-fi Action RTS built exclusively for VR has just received a major update. Focused on performance, polish, and new arenas, this new Expansion VR update is now available to all players on Meta Quest and PC VR.

House of Golf VR Turns Your House into a Golf Course

Posted on: 03 Oct 2025

Starlight Games has announced a new putt at taking the VR golfing crown, House of Golf VR. While there’s already plenty of golfing games available for Meta Quest headsets, House of Golf VR has a unique twist in it’s bag: using MR to allow you to create your own courses in your real-world living space.

My Monsters Review – A Scarily Good Time

Posted on: 02 Oct 2025

Ludact is today launching their latest VR title, My Monsters, for Meta Quest and PC VR. The game grabbed the attention of VR fans soon after its announcement thanks to its unique painterly visuals. But as we all know, graphics don’t make a game. In 131XR’s My Monsters review, we’ll learn if there’s enough substance […]

Waltz of the Wizard Getting Major Content Update

Posted on: 01 Oct 2025

The acclaimed VR title Waltz of the Wizard is set to receive a new content update later this month. Developed by Icelandic studio Aldin Dynamics, the game one of the longest-supported VR titles, and this update continues the game’s tradition of blending spellcasting with discovery, offering both longtime fans and newcomers more reasons to step […]

Titan Isles Review – A Titanic Achievement

Posted on: 28 Sep 2025

UK studio Psytec Games has a pretty enviable history in VR. Early supporters of the medium with titles such as Crystal Rift, the studio made it big with their Windlands series. Taking the lessons learned from that series have clearly benefitted the newest title, Titan Isles, which as you’ll learn in the review below, is […]

Cubism Celebrates 5th Anniversary with New Update

Posted on: 24 Sep 2025

Since its original release on the first Meta Quest back in 2020, Cubism has grown together with the VR ecosystem. The game has received numerous updates over the years, such as like hand tracking, new puzzles, passthrough support, and a local puzzle editor. Now, to celebrate its fifth anniversary, Cubism is receiving yet another update.

Unseen Diplomacy 2 Early Access Date Comes into View

Posted on: 22 Sep 2025

Triangular Pixels has announced that Unseen Diplomacy 2 will launch in Meta and Steam Early Access this week. The follow up to the acclaimed 2016 espionage VR experience, the Early Access period will give players the first opportunity to play the game and share their feedback. All the while Triangular Pixels will continue to refine, polish, and expand […]

DrakkenRidge Review – The Younger Scrolls

Posted on: 22 Sep 2025

VR RPGs seemed to be coming in force during the early days of the medium. The Oculus Rift had numerous sprawling dungeon crawlers. However, in the modern era of Meta Quest 3 they seem to be thinner on the ground. The newly launched DrakkenRidge argues that this shouldn’t be the case, and in 131XR’s review […]

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