Tokyo Chronos Studio Acquires Global Publishing Rights to Mech Roguelike Mecha Force

Mecha Force

Posted on: 29 Nov 2023

Japanese VR specialist MyDearest Inc. is known for its Chronos series of videogames and the upcoming brawler Brazen Blaze. This week, the company announced that it has acquired the global publishing rights to Ming Studio’s mech roguelike Mecha Force.

MyDearest Inc. hasn’t released any specific details regarding the publishing acquisition or what its global launch plans are.

Ming Studio released a Mecha Force demo on Meta Quest‘s App Lab earlier this year, receiving a positive response from players. Although now it’s only available to wishlist. An official launch is planned for 2024, bringing the game to Steam and Pico headsets. It’ll include English, Spanish, French, German, Japanese, Chinese, and Korean language support.

Mecha Force screenshot

A mech roguelike

VR platforms are going through a deluge of roguelike games at present. The likes of The Light Brigade, Dead Hook and IRONSTRIKE have arrived this year. Adding a nice mech element to the proceedings, Mecha Force drops you in a giant, customisable robot to wreak havoc with.

Offering a single-player campaign, Ming Studio explains: “Your journey won’t be easy. They’ll face off against a wide range of alien invaders and massive Kaiju monsters, each with their own unique strengths and weaknesses. Players must strategize and adapt, using their mecha’s arsenal and their own cunning to outmanoeuvre their foes and emerge victorious.”

That means carefully choosing your arsenal from a wide range of artillery and melee weapons. You can drag and drop companies to each section of the mech, creating your own formidable war machine for each engagement.

In addition to Mecha Force in 2024, you’ll also want to keep an eye out for Big Shots. And don’t forget to take a look at XR Source’s best VR mech games for more inspiration.

What’s your favourite VR mech experience? Let us know in the comments.

Author: Peter Graham

Previously editor of XR news site VRFocus and founder and editor of Web3 publication GMW3, Peter has worked in the tech and video game industry for over 10 years. His expertise covers a critical understanding and reporting of the XR industry, video games reviews and commentary.