Horror Bar VR Creeps onto Quest Headsets

Horror Bar VR keyart

Posted on: 25 May 2023

VR Factory has today launched Horror Bar VR for Quest headsets. The VR exclusive game is already available for PC VR, PlayStation VR and Pico headsets, and from today Horror Bar VR fans with Meta Quest headsets can get in on the mixology action.

The game is designed as a family-friendly zombie bar simulator. As the bar boss, players will face various challenges while serving craving zombies. Prepare gruesome dishes from fresh and still-beating body parts. Serve grotesque drinks and adding eyeballs to Martinis. This is just the start of what Horror Bar VR has to offer. 

Players will be able to learn different recipes and perfect them in either free or practice mode, as well as the 33-level campaign. Each level will test the player’s skill set and ability to cope with harder working conditions, such as sabotages. The game introduces professional real-life equipment and recipes, and mixes them all with a bit of undead flavour. The bars are equipped with fully interactive mixing supplies as well as a cooker and grill to allow players to run their own bar, make money and advance to the next stage.

Horror Bar VR screenshot

Horror Bar VR for Quest

Despite being late to the party, the Meta Quest version offers a significant increase in content. According to VR Factory, this is increased by 40%. Exactly what this new content is however, remains a mystery.

The game is available on Meta Quest 2 and Meta Quest Pro from today. It’s priced at $19.99 USD/£14.99 GBP. The game has seen success on PC VR and PlayStation VR formats, and as such we would expect no less for the Quest launch.

Have you been waiting for the Quest version of Horror Bar VR? Will you be getting into some monsterous mixology this weekend? Let us know in the comments below!

Author: Kevin Joyce

Kevin Joyce has been a writer in the video games industry for more than 20 years, dedicated to XR for the latter half. He has launched numerous initiatives in the XR space, including media outlets such as VRFocus and AR/VR Pioneers, hackathons, marketing and community management organisation Tiny Brains, and not-for-profit educational platforms.