Requisition VR Launch Invites You to Slay Your Way

Indie VR game studio, Arcadia VR, has today brought us to the full launch of Requisition VR. The game leaves Early Access on Steam today, brining the full version of the customisation-heavy zombie slaying game to all SteamVR gamers.

Requisition VR is a physics-based co-op game. The USP of the game is that it allows players to use duct tape to link any objects together to create a unique weapon. You can experiment with crafting, connecting unthinkable combinations to make your own personal undead death dealer. A katana and a circular saw? How about an axe and a ball? Grab a hammer and a bunch of spanners, and see what you get!

Arcadia VR openly admits that the game has been inspired by Dead Rising and The Walking Dead: Saints & Sinners. Both series feature weapon crafting and zombie slaying. However, one is decidedly more tongue-in-cheek than the other.

Requisition VR screenshots

Requisition VR Launch Edition

The Requisition VR launch version is available now for $29.99 USD/£24.99 GBP. According to Arcadia VR, the full game includes the following features:

  • Four Game Modes (Story Mode, PvP, Horde Mode, Survival Mode).
  • Over 500 items to use in crafting weapons.
  • Physics-based multiplayer.
  • Mechanics of barricading buildings, making traps and bombs.
  • Different set of maps and the largest map in VR! 
  • Solo and multiplayer modes.

Requisition VR had previously been available via Steam Early Access. During this six month incubation period, Arcadia VR released 15 updates. These covered areas such as redesigning both the melee combat and gunplay. An overhaul of the crafting system was also delivered, allowing players to link spinning surfaces, flashlights and laser sights. Players can also now add melee weapons to firearms.

A selection of new enemies were also added during the Requisition VR Early Access. This lead to a new Survival mode being added, along with three additional maps for other gameplay modes.

Have you been playing the game in Early Access? Or have you been waiting for the official Requisition VR launch? Let us know in the comments below!