Let’s be honest here, XRsource is covering less and less PSVR 2 news because there are fewer and fewer games arriving. Thankfully, indie studio Gray Mantis is still passionate about the headset. Having recently released Dungeons Of The Deep VR in June 2026, the studio has now unveiled its next project, SlipVector.
On this page:

Bring on the Retro Action
As you can probably tell from the screenshots, SlipVector looks to have been heavily influenced by grid shooters such as Jeff Minter’s Tempest 4000. Which is no bad thing as Minter is an icon in the gaming world, and through his studio Llamasoft has created other notable shooters like Polybius, Moose Life and Akka Arrh – all of which are either PSVR or PSVR 2 compatible.
SlipVector Details
Currently, there aren’t a great deal of details available for SlipVector. There is a basic narrative synopsis that reads:
A virus known as Zanikore has infected the SlipVector system.
A virus protector application has been initiated to protect the system grid.
Destroy every Zanikore that infects each grid.
Like many games of this ilk, the action is fast-paced, continually shooting enemies, picking up powerups to give you bonuses as you aim for a top score. We don’t know what these power-ups might be, how many levels there are, or if there are boss fights.
When and Where
SlipVector is being developed for PS5 with optional PSVR 2 support. It’s worth noting that in response to a question on X, the studio said the game: “supports both a default mode for non-PSVR2 users and a VR mode for PSVR2 users which IMO, is the best way to play it.” Players also need to be aware that the game only supports the DualSense wireless controller, not PSVR 2’s Sense controller.
Currently, Gray Mantis hasn’t specified a launch date or even a launch window for the project. So if you like the look of the game, you’re going to have to be patient.
Are you a fan of arcade classics like Tempest 4000? Let us know your favourite in the comments.


