TaVRn’s Takedown – Naheulbeuk Welcomes Patrons in March

TaVRn's Takedown keyart

Posted on: 25 Feb 2026

Last summer, XRSource reported on French developer VR Studio LDLC announcing a new brawler called TaVRn’s Takedown. Set in the cult-favorite Naheulbeuk universe, TaVRn’s Takedown is getting ready to fight its way onto Meta Quest and SteamVR this March.

TaVRn's Takedown screenshot

A Bar Fight Awaits

In a similar vein to games like Drunkn Bar Fight and Haymaker, TaVRn’s Takedown is a beat’em up set in a series of, you’ve guessed it, taverns. However, because TaVRn’s Takedown in the comedic world of Naheulbeuk’s Dungeon, the atmosphere and gameplay are far more light-hearted.

Set in the city of Mliuej, you have to save it by cleaning up each and every tavern in town. And the only way to do this is with your fists, and anything else you can get your hands on that isn’t fixed in place. Punch humans in the face, smack goblins in the head with barstools and generally cause chaos in each brewery you wander into.

And maybe grab a beer while you’re at it.

A Brief Naheulbeuk History

As mentioned, TaVRn’s Takedown is set in the world of Naheulbeuk’s Dungeon, created in 2001 by John Lang. Originally a satirical audio series that followed a group of adventurers in a parody of fantasy role-playing games, the franchise has gone on to spawn countless videogames, comics and novels. All maintain the absurd humour and spicy dialogue fans know and love.

Launch Details

VR Studio LDLC has yet to specify a specific launch date for TaVRn’s Takedown – Naheulbeuk, just that it’ll take place in March 2026. The game is available to wishlist on Steam, with the Meta Quest edition available to pre-order now.

Will you be picking up TaVRn’s Takedown – Naheulbeuk next month? What other March games have caught your eye? Let us know in the comments.


Author: Peter Graham

Previously editor of XR news site VRFocus and founder and editor of Web3 publication GMW3, Peter has worked in the tech and video game industry for over 10 years. His expertise covers a critical understanding and reporting of the XR industry, video games reviews and commentary.