Reach Deluxe Edition Available Launch Day

Reach screenshot-5

Posted on: 29 Sep 2025

One of the biggest VR games launching this October is undoubtedly nDreams’ Reach. With the highly anticipated action-adventure is a couple of weeks away from launch, the studio has revealed further details. During the PC Gaming Show – Tokyo Direct event at TGS 2025, a Reach Deluxe Edition bundle and a new trailer were showcased.

Reach Deluxe Edition

Reach Deluxe Edition

The Reach Deluxe Edition is a special collection of cosmetics, artwork and more. It’ll be available on launch day (16th October) for all supported platforms. If you’ve already pre-ordered Reach, then you’ll be able to upgrade. Otherwise, the Deluxe Edition will be available as a separate standalone purchase.

Deluxe Edition Content

  • Agent cosmetic set (Agent outfit, stealth bow, Agent shield, Agent gauntlets, stealth drone)
  • Black Ferran cosmetic set (traditional Ferran outfit, ornate drone, Ferran guard shield, traditional gauntlets)
  • Digital artbook
  • Soundtrack

Reach, as well as the Deluxe Edition, will be available for Meta Quest 3/3S, PSVR 2 and SteamVR headsets.

Reach World Trailer

What is Reach?

nDreams has a long history in VR, having launched the likes of Synapse and Fracked among many others. Reach is slightly different in the fact that it’ll be the first game released by nDream Elevation, a newly created internal studio.

Reach is expected to be a blockbuster VR game when it arrives in a couple of weeks. In it, you take on the role of Rosa, a reluctant hero drawn into the underground city of Ferra. A dynamic world full of mythical threats to fight, you must master a versatile tool set as well as the game’s gesture-driven traversal system. You’ll have freedom to attack encounters how you see fit, using weapons like the bow to take down enemies and push through to the next challenge.

Are you looking forward to Reach? Have you already pre-ordered the game? Let us know in the comments!

Author: Peter Graham

Previously editor of XR news site VRFocus and founder and editor of Web3 publication GMW3, Peter has worked in the tech and video game industry for over 10 years. His expertise covers a critical understanding and reporting of the XR industry, video games reviews and commentary.