Silhouette keyart

Silhouette Review – No Shady Hands to Hold

When a VR game for Quest 2 says it’s going to add hand tracking to its control scheme there’s a nice novelty factor to the experience. But I tend to still revert to the traditional controller setup as it tends to be a smoother experience. When a videogame like Silhouette comes along, I take a breath of apprehension. Fully hand-tracked experiences tend to have a great concept, however, the execution never quite delivers. 

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