VR flight simulators are nothing new. From Microsoft Flight Simulator to Epic Airplane Flying Simulator Pro, the genre covers everything from realism to playfulness. However, in 2026, there’s a selection of brand new titles set to change the VR flight simulator catalogue forever. In this article, we’ll run down every title currently set to break the sound barrier on VR headsets in 2026.
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All the New VR Games Launching in March 2026
As 2026 begins to heat up, it’s exciting to see the first selection of Spring games arrive. March has always been the month when the first major influx of new titles begins, as January and February tend to be a little quieter. And that trend seems to continue as we examine all the new VR games arriving in March 2026.
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Best Sword Fighting VR Games: From Battle Talent to Blade & Sorcery
VR is uniquely suited to sword fighting and melee combat, giving players the ability to physically swing, block, parry and maneuver with motion-controlled precision. From physics-driven duels to narrative campaigns and sandbox arenas, a growing range of VR titles are delivering swordplay experiences across standalone, console and PC VR platforms. Here’s a look at some of the best sword fighting VR games available today.
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The Best Cozy VR Games to Relax, Unwind, and Escape Into Comfort
VR is often associated with intense action, horror, or high-energy fitness games. But that’s only part of the story. In recent years, cozy VR games (or, ‘cosy’, for my fellow Brits out there) have carved out a growing niche. These titles offering calm, comforting experiences designed to help players relax, unwind, and escape into peaceful virtual worlds. Whether you’re looking to de-stress after a long day or simply want a slower-paced VR experience, cozy games in VR deliver atmosphere, charm, and gentle gameplay without pressure or punishment. Here’s a feature look at some of the best cosy VR games you can play right now.
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Is the Virtual Boy Actually Virtual Reality? A Deep Dive into Nintendo’s Strangest Console
When Nintendo released the Virtual Boy in 1995, it promised a bold new way to play games in virtual reality. Decades later, with modern headsets like Meta Quest, PSVR 2, and high-end PC VR defining what VR truly is, the question still sparks debate: was the Virtual Boy actually VR, or just a misunderstood dead end? In this article, we break down what the device really offered, how it compares to modern VR systems, and whether it deserves a place in the history of VR at all.
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VR Gaming’s Quiet Period Is the Calm Before the Storm, Not the End of the Industry
If you follow VR gaming news closely, you may have noticed something unusual since the start of 2026: it’s been oddly quiet. Since Meta’s widely reported layoffs in January, headlines around VR games have slowed. Major announcements have been sparse, and some critics have been quick to declare that VR gaming is losing momentum. In reality, this quieter period doesn’t signal decline. It signals transition. What we’re seeing right now is the calm before the storm, as VR studios, publishers, and platform holders take a breath, reassess the market, and prepare their next wave of releases.
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Why VR Games are Getting Smaller – and Why That’s Not a Bad Thing
For anyone who has been following the VR games landscape over the past few years, one trend is becoming increasingly hard to ignore: VR games are getting smaller. Shorter playtimes, tighter scopes, fewer sprawling open worlds, and more focused mechanics are becoming the norm rather than the exception. At first glance, this shift might seem like a step backward for an industry that has long promised immersive, “AAA-scale” virtual worlds. In reality, it may be one of the healthiest developments VR has seen yet.
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