PSVR 2 Trophies: Akka Arrh

Akka Arrh keyart

Posted on: 18 Mar 2024

Previously released in flatscreen form, earlier this month LLamasoft and Atari gave Akka Arrh a PSVR 2 makeover. A game that “transcends its 2D constraints, unveiling a new dimension of gameplay that is as immersive as it is intuitive,” Akka Arrh serves up a visual feast for the eyes. And for those completionists out there, here are all 21 PSVR 2 Akka Arrh trophies to collect on your PlayStation 5.

Akka Arrh screenshot1

Akka Arrh PSVR 2 Trophies

Bronze

  • Student – Play through tutorial levels
  • Ultra Golfer – Get a wHOLE in none
  • Maestro Austin – Survive an octave

Silver

  • Maestro Virtuoso– Reach the octave with 16 pods
  • Golfer – Get a hole in one
  • Maestro Baughurtst piano wizard – Reach the octave with 16 pods in HARD mode
  • Completist – Play from level 0 to the end
  • Multiplicity – Raise the bonus multiplier to 2.0 or more
  • Handy – Start a level with at least 100 bullet
  • Score BlimeyGet 100 million points or more
  • Halfway – Get to level 24
  • MMM Egg! – Activate the Egg toggle

Gold

  • Atarian – Activate Atarification Mode
  • Rinsed – Finish the game
  • Caned – Finish the game in HARD mode
  • Anorak – Play from level 0 to the end in HARD mode
  • Hoarder – Start a level with at least 500 bullets
  • Rush! Rush! – Hold speed multiplier at 2.0 or more for 3 levels
  • Squeaky Bum – Arrive at the octave with 1 pod
  • Very Bully – Get 1000 bullets

Platinum

  • Excellent – Obtain ALL the trophies

And there you go, that’s the full selection of PSVR 2 trophies for Akka Arrh. Afterwards, once you’ve completed all of them, you might want to check out all the other PSVR 2 trophies available in the PlayStation VR 2’s rapidly expanding library of video games. Or maybe take a look at XR Source’s Best PSVR 2 Tips & Tricks and our guide to Essential PSVR 2 Accessories.

Author: Peter Graham

Previously editor of XR news site VRFocus and founder and editor of Web3 publication GMW3, Peter has worked in the tech and video game industry for over 10 years. His expertise covers a critical understanding and reporting of the XR industry, video games reviews and commentary.