Gun Jam VR Shoots Up Meta Quest 2

Gun Jam VR logo

Posted on: 17 Feb 2023

Raw Fury’s Gun Jam VR is now available for the Meta Quest 2. Developed by Jaw Drop Games, Gun Jam VR is a fast-paced rhythm-FPS. A non-VR edition is also in development, and has received a positive response in early previews.

The game challenges players to match their shots to the beat. An immersive VR shooter, the game features ‘dazzling firefights and a high-energy multi-genre soundtrack’, according to Raw Fury. Players will wield a variety of weapons as they take on hordes of tranced-out troopers and other foes. Use the Pistol, Shotgun, Z Gun, Amp Cannon and Synth Rifle to eliminate the hordes of troopers and bad guys headed your way.

The game is set in the vibrant city of Mubel. The omni-present “Beat” controls all, and the citizens dance to The Speaker’s ruling tune. Using a unique beat-pattern shooting mechanic, it’s your job to rebel and break out of its hypnotic flow by force.

Gun Jam VR screenshot

Who’s Behind Gun Jam VR?

Gun Jam VR is Jaw Drop Games’ debut release. Another title currently in the works, Deathground does not offer VR compatibility. There’s also no word on a PCVR edition of the game, despite a Steam edition being in development. More information about the upcoming PC release of Gun Jam is expected in the near future.

Publisher Raw Fury however, has an enviable catalogue of VR titles. Per Aspera recently launch, and the publisher has announced plans for two further VR ports of popular titles. Both Call of the Sea and The Signifier will soon receive VR editions.

Gun Jam VR is available now for Meta Quest 2, as a digital download on the Meta Quest Store. The game is priced at $14.99 USD/£10.99 GBP. Are you ready for some high speed FPS action? Let us know in the comments below!

Author: Kevin Joyce

Kevin Joyce has been a writer in the video games industry for more than 20 years, dedicated to XR for the latter half. He has launched numerous initiatives in the XR space, including media outlets such as VRFocus and AR/VR Pioneers, hackathons, marketing and community management organisation Tiny Brains, and not-for-profit educational platforms.