PSVR 2 Trophies: Toss!

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Posted on: 18 Sep 2023

One of the more unusual titles to arrive in 2023 for PlayStation VR 2 has been TOSS! The brainchild of Agera Games and Vertigo Games, TOSS! is a physical platformer where you’re a monkey collecting bananas. Laid out before you are a series of jungle gyms, where you have to climb, swing and leap to collect your prizes. Here are all 16 PSVR 2 trophies for TOSS! on your PlayStation 5.

The trophies in TOSS! aren’t complicated, you just need to get to the end of each area. Doing so is a little more difficult as navigating these areas involves agility and timing. There are 75+ playgrounds across 9 vibrant cloudscape biomes to explore. Plus you can unlock modifiers like Zero Gravity and Double Toss to change the gameplay.

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Toss! Trophies

Bronze

  • Hands-on Experience! – Complete First Level
  • Earning the Cuffs! – Complete Area 1

Silver

  • Toss of Faith! – Complete Area 2
  • Swinging On! – Complete Area 3
  • Ape, Adapt, Overcome! – Complete Area 4
  • Wind at your back! – Complete Area 5

Gold

  • Hot Hands! – Complete Area 6
  • Black Cuffs Tosser! – Complete Area 7
  • Toss Boss! – Complete Area 8
  • Ape-n-out! – Complete Bonus Area
  • Banananana! – Complete All Banana Challenges
  • On Par! – Complete All Grab Challenges
  • In a rush! – Complete All Time Attack Challenges
  • Go Beyond! – Complete All Challenges In All Levels Of An Area
  • Go even further Beyond! – Complete All Challenges In All Levels Of The Game

Platinum

  • Certified Monkey! – Collect All Trophies

And there you go, that’s the full selection of PSVR 2 trophies for Toss! Afterwards, once you’ve completed all of them, you might want to check out all the other PSVR 2 trophies available for the PlayStation VR 2 launch games. Or maybe take a look at XR Source’s Best PSVR 2 Tips & Tricks and our guide to Essential PSVR 2 Accessories.

Author: Peter Graham

Previously editor of XR news site VRFocus and founder and editor of Web3 publication GMW3, Peter has worked in the tech and video game industry for over 10 years. His expertise covers a critical understanding and reporting of the XR industry, video games reviews and commentary.