Supernatural, the VR app that’s exclusive to Meta Quest headsets is getting several fitness bundles for new users. Originally released back in 2020, the rhythm action app combines full-body workouts with the latest music to keep you energised. Now, you can buy a Meta Quest 3 or Quest 2 and get a discounted rate for an annual subscription.
Like many people, I’m subscribed to various streaming platforms and other services. In fact, I’d wager that the majority of people have at least one subscription. In years gone by, this monetisation method was primarily used by magazines and publications, with customers enjoying monthly deliveries of their favourite written rag. Times have most definitely changed, streaming services such as Netflix, Disney+ and Paramount+ draw in millions of customers – and make billions in the process. And so do platforms like Xbox Game Pass and PS Plus, offering an ever-revolving smorgasbord of content.
All of that is a world away from the VR developers looking to monetize their content with a subscription. So the question is, can it work on a much smaller level? Furthermore, is the VR market even big enough to support it?
Virtual reality (VR) gaming isn’t about plonking yourself on a sofa and lazily playing through an open-world adventure. VR wants you to get involved, physically pick up stuff and really become engrained in the experience. Because of this aspect, VR can be energetic and healthy, making it great for fitness at home. If you’re looking for a good home workout, here are the best VR fitness games to try.