Team17 has announced Killer Frequency will be the publisher’s first foray into the world of VR. A brand-new horror-comedy set in a 1980s mid-American town, a serial killer is on the loose looking to maximise their kill count. The game is listed as ‘coming soon’ to Meta Quest 2 and Steam via flat screen mode.
Killer Frequency is a first-person horror adventure that puts you in the shoes of Forrest Nash. A late-night radio host, Nash’s callers are being stalked by a mysterious killer. Solve puzzles, save lives and run the switchboards, all while listening to a jukebox of retro ‘80s tunes.
As the gruesome night unfolds, you must interact with callers using a variety of conversation options while listening carefully for clues and information. Solve puzzles around the studio that could help prevent each caller’s grisly demise, and keep the show going with tunes inspired by the decade. Players can also explore the studio building, and interact with authentic items from the era, including a working turntable and a cassette player.
Killer Frequency Key Features
Team17 has prepared a handy list of ‘key features’ to get you excited for the game. These are as follows:
- Unique horror-themed radio DJ experience: Take control of the switchboard and explore an authentic 1980s radio studio as you guide the fates of your late-night listeners stalked by a mysterious killer
- Real-time decision making and puzzle solving: Take calls from potential victims while gathering clues, making decisions, and solving satisfying puzzles that could help each caller survive the night
- Fully voice-acted story & retro ‘80s-inspired soundtrack: Interact with a variety of larger-than-life personalities including callers, potential suspects, and a charismatic producer while jamming to a jukebox of 1980s-inspired tunes
- Optimised for VR and flat screen: Built from the ground-up for the Meta Quest 2 at 72 frames-per-second for a latency-free experience, and available in flat screen mode on Steam
- Branching dialogue options and multiple endings: Choose from a variety of conversation options to interact with callers – will you guide them to safety or broadcast their last moments live on air?
Does the idea of Killer Frequency set your world on fire? Is this the VR game you’ve been waiting for? Let us know your thoughts in the comments below!