Creepy mansions, asylums, hospitals, there are plenty of good locations to host a horror game. But could the top of that list be hotels? They’re not inherently scary but most of us are probably far more familiar with the seemingly endless, multi-door corridors of a hotel than some giant mansion. VR has already seen the likes of A Wake Inn utilise the setting – with mixed results. Now it’s time for Wanadev Studio’s Propagation: Paradise Hotel, a zombie-filled nightmare for Meta Quest 2 and Steam headsets.
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