When Nintendo released the Virtual Boy in 1995, it promised a bold new way to play games in virtual reality. Decades later, with modern headsets like Meta Quest, PSVR 2, and high-end PC VR defining what VR truly is, the question still sparks debate: was the Virtual Boy actually VR, or just a misunderstood dead end? In this article, we break down what the device really offered, how it compares to modern VR systems, and whether it deserves a place in the history of VR at all.
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