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The Biggest VR Fails: 10 Games That Fell Short of Expectations

VR has produced some of gaming’s most memorable experiences over the last decade. It has also produced some spectacular misfires. Since consumer VR began in earnest in 2016, developers have experimented with established franchises, enormous open worlds, licensed properties and entirely new forms of interaction. Some of those experiments worked brilliantly. Others demonstrated just how easy it is to take a promising concept and turn it into a disappointing VR game. There are games that received mixed rather than universally negative reviews, but below you’ll find some of the biggest VR games that didn’t live up to expectations.

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What Game Will it Take for VR to Go Mainstream?

For more than a decade, the VR industry has searched for its defining moment. Every few years, a new game arrives carrying the weight of enormous expectations. This, we’re told, is the title that will finally push VR into the mainstream. And yet, despite some genuinely excellent releases and a growing install base, that breakthrough moment still hasn’t happened. If anything, the history of Meta’s first-party and funded exclusives tells a fascinating story. The company has spent years securing major franchises, funding ambitious projects, and bringing recognisable brands into VR. From Marvel superheroes to Batman and Deadpool, some of the biggest names in entertainment have already made the jump. The question is: if those weren’t enough, what will be?

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